ForceFelonyRating <num_cops>

This command sets the players felony rating to that required for cop cars to chase him. If the felony rating is already higher than this value, no change is made. Cops_On must be used. Setting this will cause Cop cars added by AddCivCar Target Index, Index No.,1,0,angle,y,x, to chase the player car rather than remaining at their designated location until collided with provided Cops_ob flag is set Similarly with BadGuyModels added using AddCivCar target Index, Index No.,2,0,angle,y,x, Note: Cop_Aggression is used in exactly the same.